Ultimately, outside of possibly Overcooked! you’ll not find another game on PS4 that manages to raise the ire of friends so hilariously, consistently and entertainingly as Nidhogg 2. Sure, it’s a small thing to have, but when taken alongside the often overwhelming amount of fun Nidhogg 2 provides, it stands as a welcome inclusion all the same. Specifically, players may now customise their warrior with all manner of crazy looking hairstyles, clothes, accessories and more in a bid to make them stand out from one another. Seeming like an LSD infused fever dream where colours and spongy shapes messily coalesce into a kaleidoscope of technicolour madness, Nidhogg 2’s art style might be unattractive to look at in screenshots, but in motion it just looks right, and deftly serves the ridiculousness of the on-screen action which consistently unfolds.Īnother positive effect of this new art style is in how it affords an extra level of detail to the characters which engage in Nidhogg 2’s violent theatre. Perhaps the most obvious change that Nidhogg 2 brings to the table is the radically different art style that can be seen in every pixel which bleeds out of its digital pours. Luckily the developer has prevented this new ranged weapon from being disruptive, as the arrow moves fast enough that it can still catch a foe unawares, but not so quickly that a focused player cannot deflect it if they time their strike correctly usually returning the incoming shaft back to the sender in the process. Of the trio of new methods with which to separate folk from their mortal coil, the bow and arrow proves to be the most interesting, as it introduces infinite, long range attacks which introduce a new wrinkle to Nidhogg’s standard formula. In addition to the standard rapier which featured in the first game, players can now get their murderous paws on a broadsword, dagger and bow and arrow, with each presenting a unique approach to violence that must be mastered and thus adding some welcome extra depth to the proceedings as a result. One of the ways that Nidhogg 2 seeks to differentiate itself from its predecessor is in the selection of weapons that are now available to the player. Despite being far from helpless when you don’t have a weapon then, it does still take a skilled combatant to overwhelm an armed attacker in this fashion, though the feeling of accomplishing such a feat does prove to be predictably giddily satisfying. Should you find yourself in a situation where you can’t put your hands on a murderous implement, flying kicks, sliding tackles, good old knuckle sandwiches and being able to stomp your opponent’s guts all over the floor can be used to turn the tide on your aggressor. Another tactic of course, is to simply hurl your sword towards the face of your opponent a surprising gambit that occasionally works, though should it miss, you will find yourself missing a stabby thing which to do away your foe – a true risk/reward mechanic if there ever was one. Starting with the basic duelling sword, strikes can be aimed at high, medium or low angles, all of which must be defended with either the respective level of block, or, an evasion. As was the case with the first Nidhogg, this invariably results in a tug of war style scenario where players fight and kill for areas on each map, gaining and losing territory depending on their ability to keep the opposing player from reaching their side of each room.Īs it is, successfully pulling off such feats violence, though effortless in execution, still takes some training and an even greater length of time to master. Obviously lurking between each warrior and success is their opposite number and so, as you may have guessed, such conflict is never resolved peaceably but instead through a deadly ballet of duellist swordsmanship and ample amounts of face stamping. Two warriors begin the contest at opposing ends of the screen, and must get to either the far left or right side of the screen until they reach the final area at the extremes of each direction success coming when they are messily devoured by the titular Nidhogg dragon-serpent-thing which swoops in for a quick meal. As was emphatically the case with the original Nidhogg, the premise of its sequel is stunningly simple to grasp.
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